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Friday, July 10, 2015

DBZ LF2 v0.2.3 Tournament!

I am currently holding a tournament on my forum!
LINK TO TOURNY HERE

If you wish to participate and test your abilities against  other fighters, then join!
Deadline to join is Friday July 17 at approximately 4 PM EDT
To join, register in the forums and post in the thread stating that you wish to participate.

Registration has ended, 15 participants have entered!

Do you have what it takes to be the World Champion? At least the world Champion of v0.2.3 that is
Well then join the TOURNAMENT AND TEST YOUR STRENGTH AGAINST THE STRONGEST FIGHTERS IN THE WORLD!

Good luck! And may the Strongest Under the Heavens win the Tournament!

ZOMG!!!!!!

Tuesday, July 7, 2015

Krillin Updates


Destructo Disc - new voice clip
Old: 71 TU
New: 64 TU
Disc now uses itr8 with special Krillin throwing body. If the body doesn't exist, aka when Krillin gets hit before throwing the disc, the disc will fade away.

Exploding Discs
Disc now uses itr8 with special Krillin throwing body. If the body doesn't exist, aka when Krillin gets hit before throwing the disc, the disc will explode into 5 discs that shoot out on either side rather than 10 all forwards. And because the disc wasn't thrown, it doesn't move downards therefore the discs are above the enemies so they don't hit unless they jump.

Expanding Energy Blast - new voice clip
Old: 42 TU - 450 Ki
New: 39 TU - 400 Ki

Kamehameha - new voice clip
Old: 49 TU - 50 Ki, 14 continuous Ki
New: 32 TU - 75 Ki, 15 continuous Ki

Tri-Form
Old: 150 HP, 500 Ki - Clones 273 HP each = Total HP: 896 HP
New: 250 HP, 400 Ki - Clones 100 HP each = Total HP: 450 HP
Updated Tri-Form AI: Clones don't use Tri-Form, only the original Krillin. No longer uses Tri-Form while blinking/invulnerable.

Charge Ki - new voice clip

Friday, July 3, 2015

SS/Super Vegeta (Android) - Final Flash & Super Final Flash

Okay, so I have reworked Vegeta's Final Flash attack. There have been a number of requests to make it a beam and I think that's a fair request and good idea, that way you can do beam clashes with Goku and Vegeta :P

I have sped up Vegeta's Final Flash by 13 TU (time units or frames)

Rather than just making it a beam, I decided to keep it the way it is and create a "super" version of it like the Super Kamehameha where it takes some time to charge and shoot a more powerful beam. In this case, He charges it and this time the Final Flash becomes a beam!
And with that

SS Vegeta has 2 Big Bang Attacks and 2 Final Flashes
Super Vegeta has 1 Big Bang Attack and 3 Final Flashes 
LOLZINGER! Anyhoo, Hope you like this update to Vegeta!

Wednesday, July 1, 2015

Future Trunks (Armour) - Buster Cannon

 HAPPY CANADA DAY!!!!!!

And with this.. Base form is finally finished! Took long enough >.>

Yay! Time to work on Super San! I can work on the great Heat Dome Attack!

EDIT: New POLL about Voice Clips are on FORUMS

Monday, June 29, 2015

OVER 1,000 DOWNLOADS (v0.2.3)

Took about a month, but it hit 1,000 downloads!
BUT! That beats v0.1.7's race to 1,000 downloads which took just under 2 months!
Looks like the game is growing in popularity again!?


Status on Trunks:
I haven't worked on him in like 3-4 days
Will work on him again real soon
Just been lazy and shiiii~