Thursday, December 4, 2014

Ultimate Gohan - Kamehameha

Monday, October 20, 2014

OVER 1000 DOWNLOADS (v0.1.7.1)


SO DBZ LF2 v.0.1.7.1 has hit over 1000 downloads!
(v0.1.7.1 had 72 downloads before I replaced it, basically hit 1000 downloads a few days ago haha, BUT NOW THE NUMBER IS ALL IN ONE PLACE! YEYE)

Also, I have been really busy with university. I haven't worked on Gohan since end of August. All these Combo gifs you've been seeing from September were actually done a couple months ago and just uploaded now. Including the Ki Blasts and Kamehameha posts which will be posted in the coming weeks. I am sorry for disappointing which ever fans have been waiting for the next release. But it won't be out for a while as Ultimate Gohan isn't finished (and base form, SS and SS2 haven't been touched yet).

Friday, October 10, 2014

Ultimate Gohan - Ultimate Combo


And this is why his basic combo is short. You want a huge awesome combo, use this!

Saturday, October 4, 2014

Ultimate Gohan - Ultimate Knuckle Combo


Increase the combo of the Ultimate Knuckle attack!
Inspiration for the extra move comes straight from the anime. After he uses that "ultimate knuckle" attack to start the fight with Super Buu, he appears behind Buu after kicking him away. When he appears behind he descends from above. Then Super Buu turns around and attempts to punch Gohan but then Gohan turns around at the last second and catches the punch. Instead I made it so Gohan turns around and punches and then kicks the enemy away :)

Tuesday, September 30, 2014

Ultimate Gohan - Basic Combo


His basic combo is as soft as the Goku and Vegeta's base form combos.
1. Hit enemy away
2. appear behind them and smack them up
3. appear above them and smack them down
You'll see why it's a short combo soon enough

Thursday, September 18, 2014

Ultimate Gohan - Dash Attack


This dash attack works in a different way (mechanically) than the other characters. So it'll take time to get used to it.

Friday, September 12, 2014

Ultimate Gohan - Run Attack/Combo Kick


The actual attack is just the kick. I just jumped after him and did a jump attack!
The kick was originally used for the combo and I decided to also use it as the new run attack!

Monday, September 8, 2014

First day of classes

ZOMG! My university starts today!
Progress from here on out will be MUCH MUCH slower to non-existent.

I have completed quite a bit of Ultimate Gohan though and will post some of his other moves and stuff every few days to a week so the blog doesn't die while progress becomes slow.

Nah mean?

Thanks for the support during the summer and I hope I continue to receive the support in the future! :D

Friday, September 5, 2014

Wednesday, August 27, 2014

DBZ LF2 v0.1.7 RELEASE

EDIT3: Some bug fixes for v0.1.7
-Fixed Running speeds for SS, SS2 and SS3 Goku & SS,SS2 and Majin Vegeta
-Decreased Goku's Spirit bomb damage by 40% and decreased ki consumption by 10%
-Fixed that SS3 Goku can do Kamehameha instantly by DJA J
-Fixed that Vegito's last combo attack doesn't hit
-Removed Vegeta (Buu)'s potara fusion beta move
-Fixed Super Vegito's bdy in his Big Bang Attack frames

Download dbz lf2 v.0.1.7 bug fixes here

If you haven't downloaded the game yet: DBZ LF2 v0.1.7.1 here

Newly discovered bugs will be fixed in next release unless they are major
____________________________________

 EDIT2: Many people have pointed out the various bugs. If you find any, report them to me and in 1-2 days I will release a bug fix for people that have already downloaded the game and also upload a new version with the fixes.
____________________________________

 EDIT: Don't forget to go to the QUESTION POLL PAGE to vote for which Gohan (Buu) character set I should make!
____________________________________

You guys have kept asking when the next version will be out... well it's finally here!





-5 New Characters
                -Vegeta (Namek)                                -Level 2
                -Goku (Buu)                                       -Level 4
                -SS Goku (Buu)                                 -Level 5
                -SS2 Goku (Buu)                               -Level 6
    -SS3 Goku (Buu)                               -Level 7
-New Defense Levels (Updated all defense modifiers by 1.5x)
                -Level 1 = 1.0x attack and 1.5x defense
                -Level 2 = 1.1x attack and 1.65x defense
                -Level 3 = 1.3x attack and 1.95x defense
                -Level 4 = 1.6x attack and 2.4x defense
                -Level 5 = 2.0x attack and 3.0x defense
                -Level 6 = 2.5x attack and 3.75x defense
                -Level 7 = 3.1x attack and 4.65x defense
                -Level 8 = 3.8x attack and 5.7x defense
                -Level 9 = 5.0x attack and 7.5x defense
-Modified EXE art
______

(minor changes)
-Changed Hunter’s arrow to a level 1 ki blast
-Changed Ice (frozen) effect to blind effect (still in beta as you become temporarily invincible)
-Instant Transmission now teleports you to opposite side of where it usually puts you. (So if you and your opponent are facing each other, instead of continuing to face them, you will teleport behind them)
-Created a shitty recolour of the Cliff background to try and make my own wastelands hah
-Decreased the size of Super Vegito’s Kamehameha ball by 25%
-Added sound effect when you deflect a ki blast
-SS Vegeta (Android), Super Vegeta(Android) and SS2 Vegeta (Buu) use Big Bang Attack a bit faster with new voice clip!
-minor speed increase on Majin Vegeta’s Final Impact and it no longer disappears after a second (unless of course it’s destroyed)
-Fixed all of Vegeta’s bpoints (blood)

Monday, August 25, 2014

Goku's Explosive Waves


If you have noticed, Base-SS3 have Kamehameha, SS-SS3 have Super Kamehameha and now SS2-SS3 have explosive wave. ZOMG!!

Sunday, August 24, 2014

Goku's Super Kamehameha's


Kamehameha can be performed by all 4 versions. Super Kamehameha can only be performed by Super versions.

Saturday, August 23, 2014

SS Goku's Flash Kicks


A video showcasing his beautiful new kicks thanks to Marko from LFE's post here

Thursday, August 21, 2014

SS3 Goku - Kiai Blast Combo

This is a short to mid ranged attack. In the gif you essentially see the limits to its range; the 3 first blasts were almost done at it's max range while the last blast can travel a bit of distance further than the others. They are a bit weaker than his standard punches and super punch (about 20% weaker).
Based off this move

Tuesday, August 19, 2014

Goku's Kamehameha's


You can view it bigger by right clicking and full screening that shiiii~ (video quality is blargh doe)

Monday, August 11, 2014

Vegeta (Namek) - Moveset



There are more combos than shown, Some of them are pretty obvious to use, just omit some of the combinations used in the super awesome ultimate combo!

Saturday, August 9, 2014

Dragon Ball Z Battle of Gods

Just watched the movie in the theaters!!
So good and really funny!

Just thought I'd share! :D
(But don't expect SS God Goku still - no plans as of yet to make him)

Vegeta (Namek) - Genocide Breaker



Based on this MOVE

Thursday, August 7, 2014

Goku (Buu) - Moveset

Basic sprites are done and most moves are finished as well for base form.

Sorry, this time you can't click them and see a gif of the move from the anime, too lazy :P

- Kamehameha
- Destructo Disk
- Solar Flare
- Instant Transmission (Ally & Enemy)

And 2 moves that will be implemented in the future due to their difficulty to make and laziness
- Spirit Bomb
- Potara Fusion

________________________________________

FULL POTENTIAL MOVESET

Goku (Buu)
- Super Energy Wave Volley  
- Kamehameha
- Instant Transmission (Ally &Enemy)

- Destructo Disk
- Solar Flare
- Spirit Bomb
- Potara Fusion

SS Goku (Buu)
- Super Energy Wave Volley  
- Kamehameha
- Super Kamehameha
- Instant Transmission (Ally & Enemy)
- Instant Kamehameha 

SS2 Goku (Buu)
- Super Energy Wave Volley  
- Kamehameha
- Super Kamehameha
- Instant Transmission (Ally & Enemy)
- Instant Kamehameha 
- Explosive Wave
- Meteor Crash 
- Meteor Blast

SS3 Goku (Buu)
- Super Energy Wave Volley 
- Kamehameha
- Super Kamehameha
- True Kamehameha
- Instant Transmission (Ally & Enemy)
- Instant Kamehameha 
- Explosive Wave
- Meteor Impact

Tuesday, July 29, 2014

Vegeta (Namek) - Potential Moveset

I have reviewed the Dragon Ball Wiki and the Anime for potential moves and these are the ones I came up with.

Dirty Fireworks
Bang Beam
Final Galick Cannon
Final Crash
Big Bang Cannon
Genocide Breaker
Final Burst Cannon

Also! If you have an attack you wish to see from that saga. Name the episode and the time stamp and I'll find it in my DBZ collection and try implementing it.

Friday, July 25, 2014

DBZ LF2 v0.1.3

CLICK HERE TO DOWNLOAD

I know in the voting new character beat Vegeta (Android) but maybe it's a good thing I made him cause look how quickly I finished him! :D Will probably continue to do Vegeta's (Namek/Frieza) and then (Saiyan) saga versions before going on to next character which everyone apparently wants Goku even though there are 100s of them already in the LF2 world lol


MAIN FEATURES
  • Level style system. Levels boost speed, damage and defense.
    • Level 3 = 1.3x attack and defense modifier
    • Level 4 = 1.6x attack and defense modifier
    • Level 5 = 2.0x attack and defense modifier
    • Level 6 = 2.5x attack and defense modifier
    • Level 8 = 3.8x attack and defense modifier
    • Level 9 = 5.0x attack and defense modifier
  • 9 characters
    • Vegeta (Android)-----------Level 3
    • SS Vegeta (Android)-------Level 4
    • Super Vegeta (Android)---Level 4 (but 1.8x attack)
    • Vegeta (Buu)----------------Level 4
    • SS Vegeta (Buu)-----------Level 5
    • SS2 Vegeta (Buu)----------Level 6
    • Majin Vegeta---------------Level 6
    • Vegito-----------------------Level 8
    • Super Vegito---------------Level 9
  • Each character has mediocre AI at all 4 difficulty settings

YOU CAN SEE A LIST OF THE MOVES BY CLICKING MOVESET PAGE AT THE TOP OF THE WEBSITE

Sunday, July 20, 2014

Majin Vegeta - Final Burst Cannon



Attack used a couple of times against SS2 Goku
Attack blows up by another 3006 or 3005 ball into a giant explosion.

Wednesday, July 16, 2014

Majin Vegeta - Final Impact



Attack used against Majin Buu that pierces a hole right through his body.

Sunday, July 13, 2014

Majin Vegeta - Big Bang Attack

ORIGINAL
UPDATED VERSION
From when he blasts the crowd in the World Martial Arts Tournament. The original is based off the ANIME. I thought it looked too much like the FINAL IMPACT attack that I made that you will see in a later post(even though the stances are actually quite different). So I decided to make the updated version which is based off the MANGA and the BUDOKAI TENKAICHI VIDEO GAMES.

Friday, July 11, 2014

Vegeta (Buu) - Babadi's Mind Control


Vegeta transforming to Majin Vegeta through Babadi's mind control! When that effect happens. Vegeta says: "WHAT THE?!?" then starts screaming in pain and then transforms! Much better in game than in gif form xD

Once you go Majin you can't transform back to normal. You are stuck. And how my mod currently works for transforming up and down levels, you heal with state 1700. So there's one downside, however, he has a bigger arsenal of moves.

I have already finished basically all of his moves. Nothing that spectacular or that hasn't been seen before. I worked really fast on this character cause I was really excited about him!

D>A - Ki Blasts
D>J - Final Flash
D^A - Final Burst Cannon
DvA - Big Bang Attack
DvJ - Final Impact
Jump counterattack - Dark Impact

AND HIS ULTIMATE!! Took me the longest to finish this move
D^J - FINAL EXPLOSION!

I also made a combo move, but the sprites are really bad and look bad and I should feel bad. So I will have to rework them.

All these moves are finished. I will show one every few days.

Also, when I am done these 4 Vegeta's, do you guys want me to work on Android or another character? - Go to the POLL page and vote!

Tuesday, July 8, 2014

SO SEXY!

This is the most beautiful thing I have ever seen! Vegito dodges 3 attacks at once coming from 3 different directions and BEASTS one of the Vegeta's.

Dodges Majin Vegeta's ki blasts, SS Vegeta's ki blasts and SS2 Vegeta's Big Bang Attack and then rapes SS Vegeta with a point blank Super Kamehameha!

I embedded an HTML5 video thing or w/e off gfycat! So don't worry! It didn't beast out your bandwidth.

Monday, July 7, 2014

DBZ LF2 (alpha?) v0.1

HERE IS THE DOWNLOAD LINK

The game is hardly finished. There is hardly anything here, only download if you really want to try it. You may get bored with it quick. If you want a real challenge, try beating Vegito with Vegeta on CRAZY! IMPOSSIBRU!!! (even if you power up to SS2 Vegeta, He'll power up to Super Vegito and wreck you bruh)

-5 characters
    -Vegeta (Buu)            -Level 4
    -SS Vegeta (Buu)      -Level 5
    -SS2 Vegeta (Buu)    -Level 6
    -Vegito                      -Level 8
    -Super Vegito            -Level 9
-Implemented Level System
    -Level 4 = 1.6x attack and defense modifier
    -Level 5 = 2.0x attack and defense modifier
    -Level 6 = 2.5x attack and defense modifier
    -Level 8 = 3.8x attack and defense modifier
    -Level 9 = 5.0x attack and defense modififer
-Each character has AI at all 4 different difficulty settings

______________________________________________________________________


There is also 1 new move for Vegeta and 2 new moves for SS2 Vegeta which I haven't posted gifs for yet.
Vegeta
     -Explosive Wave
SS2 Vegeta
     -Big Bang Attack (small beam, small explosion)
     -Infinite Break (rush attack - like base form Vegeta's Double Galick Cannon)

Friday, June 27, 2014

UPDATE!

Thanks to the beautiful A-Man! I have defense multipliers working and I can work on the project again!

Expect a beta version release in 1-2 months.
This beta will have 5 characters.
  • Vegeta (Buu)
  • SS Vegeta (Buu)
  • SS2 Vegeta (Buu)
  • Vegito
  • Super Vegito
 It will have the defense multipliers so basically that means it will be highly improbable for Vegeta to beat Vegito. LIKE IMPOSSIBLE. Why? Because There is a level system.

LEVELS
  1. 1.0 defense + strength
  2. 1.1 defense + strength
  3. 1.3 defense + strength
  4. 1.6 defense + strength (Vegeta (Buu))
  5. 2.0 defense + strength (SS Vegeta (Buu))
  6. 2.5 defense + strength (SS2 Vegeta (Buu))
  7. 3.1 defense + strength
  8. 3.8 defense + strength (Vegito)
  9. 5.0 defense + strength (Super Vegito)
So in LF2 a punch generally does 20 damage. Vegeta's punch does 32 damage because he has 1.6x strength, so if he fights another level 4 char it will do 20 damage. If he fights Super Vegito his punch will only do about 6 damage to Super Vegito while Super Vegito's punch will do about 62 damage to Vegeta. So if Vegeta goes to SS2 and punches Super Vegito it will do 10 damage and Super Vegito's punch will do 40 damage to SS2 Vegeta.

AWESOME RIGHT?!?! Maybe. We'll see how well it works out.

Tuesday, June 3, 2014

Another Delay

I haven't worked on this in a month now because I was trying to get HEX editing done on the exe file. Tried to add defense multipliers like in battle mode to certain IDs permanetly to create "stronger" characters based off my LEVEL system. But I have failed for the past couple of weeks and now I'm just too lazy to continue working on it for the time being.

SO YE!

Thursday, May 8, 2014

Vegito and Super Vegito basic AI

I made some very basic shitty n00by AI for Vegito and Super Vegito.
Super Vegito can do some awesome melee + energy attack combos if he isn't busy wasting his ki on several other of his attacks haha

DOWNLOAD LINK

Like I said, it's not that great but it's better than having no AI at all. I'm sure you already know how to "install" it.

Wednesday, April 23, 2014

SS Vegeta (Buu) - Hellzone Grenade

Shoots 6 balls. Automatically arranged in this order. With Up and Down arrow keys you can change the direction to an extent. If a ball hits anything on its way or while stationary it will blow up. As they are shot towards the enemy, they have a default set path but they also have a small chase to an extent. The balls will blow up at the center whether the enemy is there or not, they don't actually blow up when they eat each other, rather they die on a "wait" timer. The move is very easy to dodge.

Friday, April 18, 2014