All Level 1 characters for example have normal bodies. All Level 2 characters have their bodies moved up by 1000 y pixels. Level 3 move up 3000 etc. Now every character has a itr that can hit each bdy (ye this will be really long tedious work to do and so much space). Level 1 hitting a level 5 and higher has a fall of -1 so they are hardly affected.
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 |
Goku (early) | Vegeta Oozaru | Freiza | SS Goku (mid) | Perfect Cell | Super Perfect Cell | SS3 Goku (end) | Gohan (ultimate) |
Piccolo (early) | Vegeta (Namek) | Krillin (mid) | SS Vegeta (mid) | SS Goku (end) | SS 2 Gohan (teen) | SS3 Gotenks | Super Buu (Gotenks) |
Raditz | Dodoria | Tien (mid) | SS Future Trunks (sword) | SS Vegeta (end) | SS2 Goku (end) | Super Buu | Super Buu (Gohan) |
Chiatzou (early) | Zarbon | Yamcha (mid) | SS Future Trunks (armour) | SS Gohan (adult) | SS2 Vegeta (end) | Vegito | |
Tien (early) | Ginyu | Chiatzou (mid) | SS Gohan (teen) | Gotenks | Majin Vegeta | SS Vegito | |
Krillin (early) | Burter | Goku (mid) | Cell Jr. | SS2 Gohan (adult) | Kid Buu | ||
Yamcha (early) | Reccome | Vegeta (mid) | Piccolo (Kami) | Fat Buu | |||
Saibamen | Jeice | Future Trunks (sword) | Android 17 | SS Gotenks | |||
Nappa | Future Trunks (armour) | Android 18 | |||||
Vegeta (scouter) | Gohan (teen) | Goku(end) | |||||
Henchman | Goten | Vegeta(end) | |||||
Gohan (kid) | Trunks (kid) | Gohan (adult) | |||||
Guldo | Imperfect Cell | SS Goten | |||||
SS Trunks (kid) | |||||||
Semi-Perfect Cell |
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | |
LEVEL 1 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 |
LEVEL 2 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
LEVEL 3 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 |
LEVEL 4 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 |
LEVEL 5 | 1 | 5 | 10 | 15 | 20 | 25 | 30 | 35 |
LEVEL 6 | 0 | 1 | 5 | 10 | 15 | 20 | 25 | 30 |
LEVEL 7 | 0 | 0 | 1 | 5 | 10 | 15 | 20 | 25 |
LEVEL 8 | 0 | 0 | 0 | 1 | 5 | 10 | 15 | 20 |
what does the second table means?
ReplyDeleteDamage values of a PUNCH each level character does to another level character
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